Several emerging visualization applications such as flight simulators, distributed interactive simulation (DIS), and virtual reality are using geographic information systems (GISs) for high-fidelity representation of actual terrains. These applications impose stringent performance and responsetime restrictions which can be met via parallelization of the GIS. Currently, we are developing a high performance GIS on a Shared Address Space Architecture (SASA), namely, Silicon Graphics Challenge, as a part of the virtual GIS project of the Army Research Laboratories.